Full AVP's Guardian report

Objects to scan:
"Guardian_V1.201-0_SLI.zip" Enable=Yes Recursive=No
------------------
Scan_Objects$1216086 running 50%
Guardian_V1.201-0_SLI.zip archive ZIP
Guardian_V1.201-0_SLI.zip//Guardian/Data/ButtonStats.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Fonts/Fonts.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/FX/Lights.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/FX/Particles.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/HeightPoints.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/HighScores.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/License/Key.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 1.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 10.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 11.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 12.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 13.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 14.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 15.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 16.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 17.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 18.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 19.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 2.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 20.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 21.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 22.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 23.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 24.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 25.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 26.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 27.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 28.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 29.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 3.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 30.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 4.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 5.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 6.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 7.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 8.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Maps/Map 9.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Meshes/Meshes.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Settings.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Sounds/Sounds.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/Textures/Materials.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/UI/Buttons.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/UI/Interfaces.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Data/UI/IVar.flx - OK
Guardian_V1.201-0_SLI.zip//Guardian/Guardian.exe - OK
Guardian_V1.201-0_SLI.zip//Guardian/Log.txt - OK
Guardian_V1.201-0_SLI.zip//Guardian/UIResource.dll - OK
Guardian_V1.201-0_SLI.zip - OK
Scan_Objects$1216086 completed
--- Statistics ---
Time Start: 2014-04-21 16:01:33
Time Finish: 2014-04-21 16:01:35
Completion: 100%
Processed objects: 48
Total detected: 0
Detected exact: 0
Suspicions: 0
Treats detected: 0
Untreated: 0
Disinfected: 0
Quarantined: 0
Deleted: 0
Skipped: 0
Archived: 1
Packed: 0
Password protected: 0
Corrupted: 0
Errors: 0
Last object:
------------------

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