Full DR.Web's Jr. Architect report

JrArchitect_Demo.exe - archive BINARYRES
>JrArchitect_Demo.exe\data002 - archive INNO SETUP
>>JrArchitect_Demo.exe\data002\Script0.bin - OK
>>JrArchitect_Demo.exe\data002\Script1.bin - OK
>>JrArchitect_Demo.exe\data002\Install_Script.iss - OK
>>JrArchitect_Demo.exe\data002\0.object - OK
>>JrArchitect_Demo.exe\data002\1.object - OK
>>JrArchitect_Demo.exe\data002\Embedded_Setup.exe - OK
>>JrArchitect_Demo.exe\data002\{app}\JrArchitect.exe - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\Copy of globalgameobjects.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\Copy of globalhotspotobjects.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\Copy of globalpictures.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\Copy of screens.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\doodle.wma - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\globalgameobjects.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\globalhotspotobjects.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\globalhotspotobjectsold.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell2data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell2frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell2sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell2states.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell3animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell3data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell3frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell3sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell3states.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell5animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell5data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell5frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell5sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell5states.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cell5transitions.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cellList.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\cellspecialdata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\generalstates.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\goodscript.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\playarea.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\playareaobj.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\playareascripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\playareaspecial.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\PlayerArea1Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\PlayerArea1Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\screen.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\screenchildren.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shotanimations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shotdata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shotframes.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shotscripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shotsounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shotspecialdata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shotstates.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\shottransitions.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Subgame1animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\subgameframes.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Button-NHL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Button-Sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Button-States.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\OK-PlayButton-Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Playarea-Children.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\PlayButton-Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\PlayButton-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\PlayButton-HL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\PlayButton-Scripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\PlayButton.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\scr_endgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\scr_startgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\scr_stopgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Subgame-Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Subgame-Children.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Subgame-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Subgame-Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeDoorShooter\Framework\Subgame-States.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\background.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\badscript.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell1animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell1data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell1frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell1sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell1states.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell1transitions.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell2animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell2data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell3animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell3data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell4animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell4data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell5animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell5data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell6animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\cell6data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\generalstates.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\goodanimations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\gooddata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\goodscript.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\playarea.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\playareachildren.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\playareaobj.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\playareascripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\playareaspecial.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\PlayerArea1Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\PlayerArea1Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\screen.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\screenchildren.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shotanimations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shotdata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shotframes.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shotscripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shotsounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shotspecialdata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shotstates.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\shottransitions.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Subgame1animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\subgameframes.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Button-NHL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Button-Sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Button-States.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\OK-PlayButton-Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Playarea-Children.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\PlayButton-Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\PlayButton-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\PlayButton-HL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\PlayButton-Scripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\PlayButton.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\ReplayButton-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\ReplayButton-HL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\ReplayButton-Scripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\ReplayButton.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\scr_endgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\scr_startgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\scr_stopgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Subgame-Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Subgame-Children.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Subgame-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Subgame-Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeLeavesBobbler\Framework\Subgame-States.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\background.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\badscript.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\ballanimations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\balldata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell1animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell1data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell1frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell1sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell1states.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell2animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell2data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell3animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell3data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell4animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell4data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell5animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell5data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell6animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cell6data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\cellList.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\generalstates.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\goodscript.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\paddleanimations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\paddledata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\paddleframes.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\playarea.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\playareachildren.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\playareaobj.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\playareascripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\playareaspecial.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\PlayerArea1Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\PlayerArea1Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\screen.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\screenchildren.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shotanimations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shotdata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shotframes.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shotscripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shotsounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shotspecialdata.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shotstates.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\shottransitions.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Subgame1animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\subgameframes.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Button-NHL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Button-Sounds.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Button-States.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\OK-PlayButton-Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Playarea-Children.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\PlayButton-Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\PlayButton-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\PlayButton-HL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\PlayButton-Scripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\PlayButton.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\ReplayButton-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\ReplayButton-HL-Script.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\ReplayButton-Scripts.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\ReplayButton.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\scr_endgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\scr_startgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\scr_stopgame.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Subgame-Animations.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Subgame-Children.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Subgame-Data.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Subgame-Frames.txt - OK
>>JrArchitect_Demo.exe\data002\{app}\Info\TreeTrunkBlinker\Framework\Subgame-States.txt - OK
>JrArchitect_Demo.exe\data002 - OK
JrArchitect_Demo.exe - OK
Scan report for "JrArchitect_Demo.exe":
Scanned: 2620/2619 Cured: 0
Infected found: 0/0 Deleted: 0
Modifications: 0/0 Renamed: 0
Suspicious: 0/0 Moved: 0
Adware: 0/0 Ignored: 0
Dialers: 0/0
Jokes: 0/0 Scan time: 0:03:46
Riskware: 0/0 Scan speed: 1040 Kb/s
Hacktools: 0/0 Scan ended: 21:53:37


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