Full Nod's Jr. Architect report

Scan started at: 11/16/12 21:48:34
JrArchitect_Demo.exe - OK
JrArchitect_Demo.exe » INNO » setup.data - OK
JrArchitect_Demo.exe » INNO » files.info - OK
JrArchitect_Demo.exe » INNO » {app}\JrArchitect.exe - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Copy of globalgameobjects.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Copy of globalhotspotobjects.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Copy of globalpictures.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Copy of screens.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\doodle.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\globalgameobjects.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\globalhotspotobjects.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\globalhotspotobjectsold.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\globalpictures.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\globalscriptstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\globalsoundstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\screens.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\shooterdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TimeToLoad.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\better1_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\better2_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\better3_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\defaultpatient_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\door.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\doordata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\highlight_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\patientanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\PatientData.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\patientframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\patientobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\patientscripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\PatientSounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\patientstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\roomchildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\roomdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\BigfootFloor1Hall4door1\screen.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\AirCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\AlarmFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\AllBlockerCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\AllCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\AllObstacleCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\AntiMudFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ArmsFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\AtomCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\background.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BambooDirtFilterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BambooTreeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BlueAdderCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BlueBlockerCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BlueDNAFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BlueSubtractorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BodyFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\BrickCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\CheeseFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ChemicalFilterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ChemicalFilterFactoryErrorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ChlorideFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ChlorineFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ChlorineFactoryErrorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\CircleFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\CleanLeavesFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ClockCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\CoatCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\cursorchildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\cursordata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\cursorscreenanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\CushionCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\DirtFilterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\DogHouseBaseCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\DogHouseRoofCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\DogHouseWindowCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\donutCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\EndCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\FleaCollarCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\FleaSpikesCollarFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\FlowerMixerFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\GasObstacleCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\GasToLiquidPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\generalstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\GlassesCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\GlazeFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\GoalCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\handcursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HandsFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HatFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HayDirtFilterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HayOrganizeFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HornFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HorseBarnCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HorseChimneyCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HorseStableCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HydrogenCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HydroxideFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\HydroxideFactoryErrorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\InverseLPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\IronFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LeavesFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LeftMirrorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LegsFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LightCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LiquidFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LiquidToGasPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LiquidToSolidPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LotionCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\LPipeCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\MaskCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\MaskFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\Matter1CursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\Matter2CursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\Matter3CursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\MatterCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\MedicalBookCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\MilkCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\MustacheFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\OvenCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\PaddingFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ParachuteFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ParticleAcceleratorFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ParticleAcceleratorFactoryErrorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\PasteurizationFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\PasteurizationFilterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\PeachCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\personcursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\persondata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\PizzaDoughCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RedAdderCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RedBlockerCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RedDNAFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RedSubtractorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RemoveLeavesFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ReverseInverseLPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RevserseLPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RightMirrorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RocketPackCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RotateCCWCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RotateCWCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\RPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SauceFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\screen.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SealantFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ShoesCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SlippersCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SlipperWarmerFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SmogFilterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SmogFilterFactoryErrorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SodiumCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SolarEnergyFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SolarPowerBoosterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SolidFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SolidLiquidObstacleCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SolidObstacleCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SolidToLiquidPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SplitAtomFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SpringBounceFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SpringFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SprinkleFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SquareFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\SteelFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\ThermometerFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\TimerFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\TreeDoorCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\TreeLeavesCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\TreeTrunkCursorobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\TriangleFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\UltraSonicFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\UVProtectionFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\VegetableFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\WaterBacteriaFilterFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\WaterBottleCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\WaterproofFactoryCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\WaterVaporCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\WPipeCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\YellowAdderCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\YellowBlockerCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Cursors\YellowSubtractorCursorObj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\default_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\doctor.bmp - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\PatientAnimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\patientchildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\PatientData.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\PatientFrames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\patientobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\patientscripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\patientsounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\patientstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Bigfoot\Better1.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Bigfoot\Better2.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Bigfoot\Better3.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Bigfoot\Default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Dog\Better1.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Dog\Better2.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Dog\Better3.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Dog\Default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Horse\Better1.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Horse\Better2.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Horse\Better3.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Horse\Default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\alreadyhave.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\AlreadyHaveOne.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\Draw.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\FloorDone.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\helpelevator.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\helpmedicalbook.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\helppatientroom.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\helptoolitem.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\helptoolroom.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\startover.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\toomany.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Misc\tryagain.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\DogHouseBase\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\DogHouseRoof\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\DogHouseWindow\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\HorseBarn\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\HorseChimney\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\HorseStable\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\TreeDoor\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\TreeLeaves\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Subgames\TreeTrunk\default.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoDogHouseBase.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoDogHouseRoof.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoDogHouseWindow.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoHorseBarn.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoHorseChimney.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoHorseStable.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoMedicalBook.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoTreeDoor.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoTreeLeaves.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\Doctor\Tools\InfoTreeTrunk.wma - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\better1_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\better2_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\better3_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\defaultpatient_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\door.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\doordata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\highlight_scr.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\patientanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\PatientData.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\patientframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\DogFloor1Hall1door2\patientobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\badscript.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell1animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell1data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell1frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell1sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell1states.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell1transitions.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell2animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell2data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell2frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell2sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell2states.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell3animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell3data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell3frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell3sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell3states.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell5animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell5data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell5frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell5sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell5states.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cell5transitions.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cellList.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\cellspecialdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\generalstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\goodscript.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\playarea.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\playareaobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\playareascripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\playareaspecial.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\PlayerArea1Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\PlayerArea1Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\screen.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\screenchildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shotanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shotdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shotframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shotscripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shotsounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shotspecialdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shotstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\shottransitions.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Subgame1animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\subgameframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Button-NHL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Button-Sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Button-States.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\OK-PlayButton-Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Playarea-Children.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\PlayButton-Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\PlayButton-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\PlayButton-HL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\PlayButton-Scripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\PlayButton.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\scr_endgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\scr_startgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\scr_stopgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Subgame-Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Subgame-Children.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Subgame-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Subgame-Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeDoorShooter\Framework\Subgame-States.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\background.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\badscript.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell1animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell1data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell1frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell1sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell1states.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell1transitions.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell2animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell2data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell3animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell3data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell4animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell4data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell5animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell5data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell6animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\cell6data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\generalstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\goodanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\gooddata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\goodscript.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\playarea.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\playareachildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\playareaobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\playareascripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\playareaspecial.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\PlayerArea1Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\PlayerArea1Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\screen.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\screenchildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shotanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shotdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shotframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shotscripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shotsounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shotspecialdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shotstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\shottransitions.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Subgame1animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\subgameframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Button-NHL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Button-Sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Button-States.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\OK-PlayButton-Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Playarea-Children.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\PlayButton-Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\PlayButton-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\PlayButton-HL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\PlayButton-Scripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\PlayButton.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\ReplayButton-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\ReplayButton-HL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\ReplayButton-Scripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\ReplayButton.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\scr_endgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\scr_startgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\scr_stopgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Subgame-Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Subgame-Children.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Subgame-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Subgame-Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeLeavesBobbler\Framework\Subgame-States.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\background.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\badscript.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\ballanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\balldata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell1animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell1data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell1frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell1sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell1states.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell2animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell2data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell3animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell3data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell4animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell4data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell5animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell5data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell6animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cell6data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\cellList.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\generalstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\goodscript.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\paddleanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\paddledata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\paddleframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\playarea.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\playareachildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\playareaobj.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\playareascripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\playareaspecial.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\PlayerArea1Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\PlayerArea1Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\screen.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\screenchildren.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shotanimations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shotdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shotframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shotscripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shotsounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shotspecialdata.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shotstates.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\shottransitions.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Subgame1animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\subgameframes.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Button-NHL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Button-Sounds.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Button-States.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\OK-PlayButton-Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Playarea-Children.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\PlayButton-Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\PlayButton-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\PlayButton-HL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\PlayButton-Scripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\PlayButton.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\ReplayButton-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\ReplayButton-HL-Script.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\ReplayButton-Scripts.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\ReplayButton.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\scr_endgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\scr_startgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\scr_stopgame.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Subgame-Animations.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Subgame-Children.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Subgame-Data.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Subgame-Frames.txt - OK
JrArchitect_Demo.exe » INNO » {app}\Info\TreeTrunkBlinker\Framework\Subgame-States.txt - OK

Scan completed at: 11/16/12 21:49:12
Scan time: 38 sec (0:00:38)
Total: files - 1, objects 2614
Infected: files - 0, objects 0
Cleaned: files - 0, objects 0


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