Full AVP's Tile Studio report

Objects to scan:
"ts.zip" Enable=Yes Recursive=No
------------------
Scan_Objects$1223452 running 50%
ts.zip archive ZIP
ts.zip//Tutorial/back3.jpg - OK
ts.zip//Tutorial/back4.jpg - OK
ts.zip//Tutorial/logo.gif - OK
ts.zip//Tutorial/ts_map.png - OK
ts.zip//Tutorial/ts_map_s.png - OK
ts.zip//Tutorial/ts_tile.png - OK
ts.zip//Tutorial/ts_tile_s.png - OK
ts.zip//Tutorial/tut-bnds.jpg - OK
ts.zip//Tutorial/tut-bndx.jpg - OK
ts.zip//Tutorial/tut-clip.jpg - OK
ts.zip//Tutorial/tut-clpx.jpg - OK
ts.zip//Tutorial/tut-col1.jpg - OK
ts.zip//Tutorial/tut-ct.jpg - OK
ts.zip//Tutorial/tut-ctx.jpg - OK
ts.zip//Tutorial/tut-imp1.jpg - OK
ts.zip//Tutorial/tut-imp1-s.jpg - OK
ts.zip//Tutorial/tutor.html - OK
ts.zip//Tutorial/tut-pal1.jpg - OK
ts.zip//Tutorial/tut-palman.jpg - OK
ts.zip//Tutorial/tut-palman-s.jpg - OK
ts.zip//Tutorial/tut-tb0.jpg - OK
ts.zip//Tutorial/tut-tb1.jpg - OK
ts.zip//Tutorial/tut-tb2.jpg - OK
ts.zip//Tutorial/tut-tb3.jpg - OK
ts.zip//Tutorial/tut-tb4.jpg - OK
ts.zip//Tutorial/tut-tb6.jpg - OK
ts.zip//Tutorial/tut-tb7.jpg - OK
ts.zip//Tutorial/tut-tb8.jpg - OK
ts.zip//Tutorial/tut-tb9.jpg - OK
ts.zip//Tutorial/tut-tseq.jpg - OK
ts.zip//Allegro.tsd - OK
ts.zip//Binary Output Example.tsd - OK
ts.zip//Blitz Basic.tsd - OK
ts.zip//Blitz3D.tsd - OK
ts.zip//Blitz3DPNG.tsd - OK
ts.zip//BlitzMax Tiles and Map.tsd - OK
ts.zip//Charlie.tsp - OK
ts.zip//Clean Game Library (res).tsd - OK
ts.zip//Clean Game Library.tsd - OK
ts.zip//COPYING - OK
ts.zip//dbpro.tsd - OK
ts.zip//DEFAULT.PAL - OK
ts.zip//Delphi OpenGL Texture Sprites.tsd - OK
ts.zip//DelphiX.tsd - OK
ts.zip//GBA.tsd - OK
ts.zip//haXe-swfmill.tsd - OK
ts.zip//ListTest.tsd - OK
ts.zip//LPng.dll - OK
ts.zip//rgbconv.txt - OK
ts.zip//rpg.tsp - OK
ts.zip//Sint.tsp - OK
ts.zip//ts.exe - OK
ts.zip//ts.tsc - OK
ts.zip//Turbo Pascal.tsd - OK
ts.zip//Visual C++.tsd - OK
ts.zip//Worms.tsp - OK
ts.zip - OK
Scan_Objects$1223452 completed
--- Statistics ---
Time Start: 2014-04-25 08:30:14
Time Finish: 2014-04-25 08:30:30
Completion: 100%
Processed objects: 57
Total detected: 0
Detected exact: 0
Suspicions: 0
Treats detected: 0
Untreated: 0
Disinfected: 0
Quarantined: 0
Deleted: 0
Skipped: 0
Archived: 1
Packed: 0
Password protected: 0
Corrupted: 0
Errors: 0
Last object:
------------------

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